Search results
Results from the WOW.Com Content Network
In 2002, Sony and Microsoft were sued by Immersion for patent infringement for the use of vibration functions in their gaming controllers. [1] Specifically, they were accused of infringing on claims in US Patent 6,424,333 and US Patent 6,275,213 (filed 2000 and 2001 as extensions of US Patent 6,088,017, itself filed 1998, all "Tactile feedback man-machine interface device"). [2]
Testing at or beyond the range of the certain ECU parameters (e.g. Engine parameters etc.) Testing and verification of the system at failure conditions; In the above-mentioned test scenarios, HIL provides the efficient control and safe environment where test or application engineer can focus on the functionality of the controller.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
Rumble packs for controllers, such as this Dreamcast Jump Pack, provide haptic feedback through users' hands. Haptic feedback is commonly used in arcade games , especially racing video games . In 1976, Sega 's motorbike game Moto-Cross , [ 21 ] also known as Fonz , [ 22 ] was the first game to use haptic feedback, causing the handlebars to ...
A shaker is a device that excites the object or structure according to its amplified input signal. Several input signals are available for modal testing, but the sine sweep and random frequency vibration profiles are by far the most commonly used signals. Small objects or structures can be attached directly to the shaker table. With some types ...
Testing at the physical environmental conditions (shock, vibration, temperature, altitude, humidity, etc.) that simulate those encountered over the operational life of the component. Random vibration and temperature cycling have proven to be the most successful forms of ESS in terms of effective flaw precipitation.
The Xbox controller features breakaway dongles to avoid damage to the console if the cord is tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...
The Dual Analog Controller was first displayed under glass at the PlayStation Expo 96–97, which was held from 1 November to 4 November 1996. [1] [2] It was released in Japan in April 1997, coincident with the Japanese releases of analog-capable titles Tobal 2 and Bushido Blade.