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Sins of a Solar Empire was released without any form of copy protection, but a product key registered to an Impulse account was required for updates and multiplayer in the original game. The game had a development budget below one million dollars. [10] On November 16, 2011, Sins of a Solar Empire: Trinity was made available for purchase on Steam.
Ironclad's Iron Engine supports a number of advanced features including per-pixel specular lighting, dynamic fractal generation, post-process bloom filtering, environment mapping, custom pixel and vertex shaders for all meshes and effects and an advanced particle system. v1.0 was used in Sins of a Solar Empire (2008).
Cheat Engine Lazarus is designed for 32 and 64-bit versions of Windows 7. Cheat Engine is, with the exception of the kernel module, written in Object Pascal. Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel ...
Stardock's initial product was a computer game for OS/2 called Galactic Civilizations.Stardock did not receive the majority of royalties from the initial sales of Galactic Civilizations due to publisher bankruptcy in addition to taking on many of the publisher's responsibilities, but the market had been created for subsequent addon packs including the Shipyards expansion, and Stardock later ...
Sins of a Solar Empire was designed to reduce the incentives for micromanagement, [55] and reviewers found that the game's interface made empire management more elegant. [ 23 ] [ 38 ] On the other hand, Master of Orion III reduced micromanagement by limiting complete player control over their empire.
Windows: 91/100 93.33% Super Hexagon: Terry Cavanagh: November 27, 2012 Windows: 88/100 93.33% [3] The Walking Dead: A Telltale Games Series: Telltale Games: November 21, 2012 Windows: 89/100 93.2% Mass Effect 3: Electronic Arts: March 6, 2012 Xbox 360: 93/100 92.17% Cave Story: Nicalis: October 4, 2012 Nintendo 3DS: 93/100 92% Mass Effect 3 ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Rebellion Developments Limited is a British video game developer based in Oxford, England. Founded by Jason and Chris Kingsley in December 1992, the company is best known for its Sniper Elite series and multiple games in the Alien vs. Predator series.