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Animator vs. Animation (AvA) is an animated web series created by Alan Becker. [ 1 ] [ 2 ] [ 3 ] The original animation was first published on Newgrounds on June 3, 2006, [ 4 ] with a sequel following five months later. [ 2 ]
Alan Becker (born May 18, 1989) is an American online animator, YouTuber and artist that speaks both English and Tagalog, [2] best known for creating the Animator vs. Animation web series and the spin-off Animation vs. franchise, in particular the web series Animation vs. Minecraft Shorts.
Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024: Scirra Trialware: Web application
The game was initially created for the Ludum Dare 47 game jam on October 5, 2020. [11] An expanded demo was released on November 1, 2020, with updates continually released in the following months. A full version of the game backed by Kickstarter , titled Friday Night Funkin': The Full Ass Game , is in development.
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...
Firth was born in Doncaster, South Yorkshire, [4] in 1982 or 1983, [5] the son of artists Rosemary and Graham Firth. [6] He began creating stop-motion animation when he was 13 years old, using Lego and other toys. [7] He studied animation at the Hull campus of the University of Lincoln and further studied television and film. [8]
Animation methods have become far more varied in recent years. [3] Today's cartoons could be created using any number of methods, mostly using computers to make the animation process cheaper and faster. These more efficient animation procedures have made the animator's job less tedious and more creative.
Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.