enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Just Me ( )I-dle World Tour - Wikipedia

    en.wikipedia.org/wiki/Just_Me_(_)I-dle_World_Tour

    The five-themed performance overwhelms the stage with different performances and atmospheres – '[HEROiNE: Cliché] JUST ME (G)I-DLE' filled with the group's trademark visual color, 'a tragic HEROiNE' which was tied traditional Korean folk elements, 'I NEVER DIE' which kicked off the incorporation of a live band, the pop-punk reminiscent 'THiS iS My ATTiTUDE,' and lastly, the encore stage 'iT ...

  3. Fate ((G)I-dle song) - Wikipedia

    en.wikipedia.org/wiki/Fate_((G)I-dle_song)

    "Fate" (Korean: 나는 아픈 건 딱 질색이니까; RR: Naneun Apeun Geon Ttak Jilsaeginikka; lit. 'Because I hate being sick'), sometimes referred to as "Ah.Ttak.Jil" (Korean: 아.딱.질) in South Korea, [1] is a song by South Korean girl group (G)I-dle from their second studio album 2, released on January 29, 2024.

  4. I Burn - Wikipedia

    en.wikipedia.org/wiki/I_Burn

    I Burn (stylized in sentence case) is the fourth Korean extended play (sixth overall) by South Korean girl group (G)I-dle.It was released on January 11, 2021, by Cube Entertainment and Republic Records.

  5. List of awards and nominations received by (G)I-dle - Wikipedia

    en.wikipedia.org/wiki/List_of_awards_and...

    This is a list of awards and nominations received by (G)I-dle, a South Korean girl group formed by Cube Entertainment, since their debut in 2018.After debuting with their first lead single "Latata" in May 2018, the group won several rookie awards from various year-end award shows in South Korea such as Asia Artist Awards, Gaon Chart Music Awards, Genie Music Awards, Golden Disc Awards, Korea ...

  6. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...

  7. SpaceChem - Wikipedia

    en.wikipedia.org/wiki/SpaceChem

    SpaceChem took about a year with a team of seven people from around the globe to create: Barth was responsible for design and production, Collin Arnold and Keith Holman handled the programming, Ryan Sumo created the visuals, Evan Le Ny the music, Ken Bowen the sound and Hillary Field created the game's narrative. [4]

  8. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress. [5] In 2015, the gaming press observed such games proliferating on the Steam distribution platform with titles such as Clicker Heroes (2014, by Playsaurus).

  9. Start-stop system - Wikipedia

    en.wikipedia.org/wiki/Start-stop_system

    A start-stop system off button on a Perodua Myvi. A vehicle start-stop system or stop-start system (also known as S&S, micro hybrid, or micro hybrid electric vehicle (μHEV)) [1] automatically shuts down and restarts the internal combustion engine to reduce the amount of time the engine spends idling, thereby reducing fuel consumption and emissions.