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  2. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Reflection is often used as part of software testing, such as for the runtime creation/instantiation of mock objects. Reflection is also a key strategy for metaprogramming. In some object-oriented programming languages such as C# and Java, reflection can be used to bypass member accessibility rules. For C#-properties this can be achieved by ...

  3. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).

  4. List of reflective programming languages and platforms

    en.wikipedia.org/wiki/List_of_reflective...

    Programming languages and computing platforms that typically support reflective programming (reflection) include dynamically typed languages such as Smalltalk, Perl, PHP, Python, VBScript, and JavaScript.

  5. Attribute (computing) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(computing)

    In the C# programming language, attributes are metadata attached to a field or a block of code like assemblies, members and types, and are equivalent to annotations in Java. Attributes are accessible to both the compiler and programmatically through reflection. In contrast, properties, in C# terminology, are members of a class which ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    An object is a data structure or abstract data type containing fields (state variables containing data) and methods (subroutines or procedures defining the object's behavior in code). Fields may also be known as members, attributes, or properties. Objects are typically stored as contiguous regions of memory.

  7. Aspect-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Aspect-oriented_programming

    In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns.It does so by adding behavior to existing code (an advice) without modifying the code, instead separately specifying which code is modified via a "pointcut" specification, such as "log all function calls when the function's name begins ...

  8. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.