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  2. PlayStation Portable - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Portable

    A PSP-1000: the shoulder buttons are on top, the directional pad on the left with the analog "nub" directly below it, the PlayStation face buttons on the right and a row of secondary buttons below the screen. The PlayStation Portable uses the common "bar" form factor. The original model measures approximately 6.7 by 2.9 by 0.9 inches (170 by 74 ...

  3. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad: April 25, 1997 [21] DualShock: PlayStation: Connectivity: PlayStation controller port

  4. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    (Sony's handheld consoles, the PlayStation Vita and PlayStation Portable, had monochrome buttons.) Its more ergonomic design is bigger, rounder, and heftier than the DualShock 4. [ 54 ] The light bar has been moved from the top of the controller to the horizontal edges of the touchpad; player number is indicated by five LEDs below the touchpad.

  5. PlayStation Vita - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Vita

    A picture of the PlayStation Vita TV, showing the ports on its back side. The PlayStation TV is a non-portable variant of the Vita; instead of featuring its own display screen, it connects to a television via HDMI like a traditional home video game console, and is controlled though the use of a DualShock 3 or DualShock 4 controller. [123]

  6. PlayStation controller - Wikipedia

    en.wikipedia.org/wiki/PlayStation_controller

    Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...

  7. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    Media controls on a multimedia keyboard. From top; left to right: skip backward, skip forward, stop, play/pause. Media control symbols are commonly found on both software and physical media players, remote controls, and multimedia keyboards.

  8. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  9. Steam Controller - Wikipedia

    en.wikipedia.org/wiki/Steam_Controller

    The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS.The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls.