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  2. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [18]

  3. File:Friday Night Funkin' logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:FNF-Logo.svg

    Usage on id.wikipedia.org Friday Night Funkin' Usage on it.wikipedia.org Friday Night Funkin' Usage on ja.wikipedia.org フライデーナイトファンキン; Usage on ko.wikipedia.org 프라이데이 나이트 펑킨; Usage on ms.wikipedia.org Friday Night Funkin' Usage on pl.wikipedia.org Wikipedysta:Maniues/Friday Night Funkin’

  4. Arrows (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Arrows_(Unicode_block)

    The Arrows block contains eight emoji: U+2194–U+2199 and U+21A9–U+21AA. [3] [4]The block has sixteen standardized variants defined to specify emoji-style (U+FE0F VS16) or text presentation (U+FE0E VS15) for the eight emoji, all of which default to a text presentation.

  5. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    A feature echoed in the Amiga whereby holding the Amiga key would allow a person to move the pointer with the cursor keys in the Workbench (operating system), but most games require a mouse or joystick. The use of arrow keys in games has come back into fashion from the late 1980s and early 1990s when joysticks were a must, and were usually used ...

  6. INT 10H - Wikipedia

    en.wikipedia.org/wiki/INT_10H

    Function code Parameters Return Set video mode AH=00h AL = video mode. AL = video mode (For Old IBM Only) AL = video mode flag / CRT controller mode byte Set text-mode cursor shape AH=01h CH = Scan Row Start, CL = Scan Row End Normally a character cell has 8 scan lines, 0–7. So, CX=0607h is a normal underline cursor, CX=0007h is a full-block ...

  7. Cursor - Wikipedia

    en.wikipedia.org/wiki/Cursor

    Cursor (user interface), an indicator used to show the current position for user interaction on a computer monitor or other display device; Cursor (databases), a control structure that enables traversal over the records in a database; Cursor, a value that is the position of an object in some known data structure, a predecessor of pointers

  8. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).

  9. Cursor*10 - Wikipedia

    en.wikipedia.org/wiki/Cursor*10

    The game is thus a "one player co-op" game. [ 7 ] An example of a task where the player must attempt the level more than once is a level where the player must click on a box 99 times within a specific time where the time is short enough to make the task impossible in a single attempt.