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Collection implementations in pre-JDK 1.2 versions of the Java platform included few data structure classes, but did not contain a collections framework. [4] The standard methods for grouping Java objects were via the array, the Vector, and the Hashtable classes, which unfortunately were not easy to extend, and did not implement a standard member interface.
For example, reverse :: List a -> List a, which reverses a list, is a natural transformation, as is flattenInorder :: Tree a -> List a, which flattens a tree from left to right, and even sortBy :: (a -> a -> Bool) -> List a -> List a, which sorts a list based on a provided comparison function.
In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .
However, the compiler automatically transforms the code so that the list will "silently" receive objects, while the source code only mentions primitive values. For example, the programmer can now write list. add (3) and think as if the int 3 were added to the list; but, the compiler will have actually transformed the line into list. add (new ...
To specify the upper bound of a type wildcard, the extends keyword is used to indicate that the type argument is a subtype of the bounding class. [12] So List <? extends Number > means that the given list contains objects of some unknown type which extends the Number class. For example, the list could be List<Float> or List<Number>.
Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:
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The collection can store elements in any manner while the consumer can access them as a sequence. In object-oriented programming, an iterator class is usually designed in tight coordination with the corresponding collection class. Usually, the collection provides the methods for creating iterators.