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  2. LMS color space - Wikipedia

    en.wikipedia.org/wiki/LMS_color_space

    LMS color space. LMS (long, medium, short), is a color space which represents the response of the three types of cones of the human eye, named for their responsivity (sensitivity) peaks at long, medium, and short wavelengths. The numerical range is generally not specified, except that the lower end is generally bounded by zero.

  3. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    A popular way to make a color space like RGB into an absolute color is to define an ICC profile, which contains the attributes of the RGB. This is not the only way to express an absolute color, but it is the standard in many industries. RGB colors defined by widely accepted profiles include sRGB and Adobe RGB.

  4. List of color spaces and their uses - Wikipedia

    en.wikipedia.org/wiki/List_of_color_spaces_and...

    Special-purpose color spaces. The rg chromaticity space is used in computer vision applications, and shows the color of light (red, yellow, green, etc.), but not its intensity (dark, bright). LMS color space (long, medium, short), a perceptual color space based on the response functions of the cones in the retina of the eye.

  5. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    For cost reasons, this is not done using an RGB-to-YIQ converter as called for by the NTSC standard, but by a series of flip-flops and delay lines. [ 16 ] [ 17 ] Consequently, the hues seen are lacking in purity; notably, both cyan and yellow have a greenish tint, and color 6 again looks dark yellow instead of brown.

  6. Academy Color Encoding System - Wikipedia

    en.wikipedia.org/wiki/Academy_Color_Encoding_System

    This is important for use as a working space, for a number of practical reasons: color-imaging and color-grading operations acting independently on the three RGB channels produce variations naturally-perceived on red, green, blue components. This might not be naturally perceived when operating on the “unbent” RGB axes of AP0 primaries.

  7. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    HSL and HSV are the two most common cylindrical-coordinate representations of points in an RGB color model. The two representations rearrange the geometry of RGB in an attempt to be more intuitive and perceptually relevant than the cartesian (cube) representation. Developed in the 1970s for computer graphics applications, HSL and HSV are used ...

  8. RGB color spaces - Wikipedia

    en.wikipedia.org/wiki/RGB_color_spaces

    RGB color spaces are well-suited to describing the electronic display of color, such as computer monitors and color television. These devices often reproduce colours using an array of red, green, and blue phosphors agitated by a cathode ray tube (CRT), or an array of red, green, and blue LCDs lit by a backlight, and are therefore naturally ...

  9. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    The RGB color model is an additive color model [ 1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. [ 2]