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Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as Stardew Valley. The game was originally released for Windows in February 2016 before being ported to other platforms.
Barone initially released Stardew on the PC before later developing it for other consoles. By February 2024, he had sold over 30 million copies. [10] In 2017, he was named by Forbes magazine in their list "30 Under 30: Games" for his work on Stardew Valley. [11] Since 2019, Barone has been assisted on Stardew Valley by another designer. [12]
Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world. It was released to Steam in early access on 8 March 2022 and ...
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
Dha (sword) Dha (Burmese: ဓား; also spelled dah[1]) is the Burmese word for "knife" and "sword" similar term to daab or darb (Thai: ดาบ) in Thai language for a single edge sword. The term dha is conventionally used to refer to a wide variety of knives and swords used by many people across Southeast Asia, especially present-day ...
Stormbringer is a magic sword featured in a number of fantasy stories by the author Michael Moorcock. It is described as a huge, black sword covered with strange runes, created by the forces of Chaos. The sword has a will of its own and it is hinted that the sword may be controlled by an inhabiting entity. It is wielded by the doomed albino ...
Founded by one of Looking Glass Studios founders. Subsidiary of Zynga; closed in 2011. Acquired by Embracer Group in 2020. [18] Acquired by Electronic Arts in 2007 and closed in 2009. Acquired by Enad Global 7 in 2020. [3] Successor to Clover Studio, and founded by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya.
Graveyard Keeper is a graveyard-keeping management simulation game inspired by Stardew Valley and based on Harvest Moon. [4] At the start of the game, the player becomes the recipient of a plot of land including a small graveyard once owned by his predecessor near a small town. The cemetery plot is initially overrun with boulders, trees, stumps ...