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In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perception, telepathy and psychokinesis. [1]
Psychic surgery – The ability to remove disease or disorder within or over the body tissue via an "energetic" disruption that heals immediately afterward. [8] Pyrokinesis – The ability to control flames, fire, or heat using one's mind. Psychic hold – The ability to throw an electric current like a rope. [citation needed]
A psychic is a person [a] who claims to use powers rooted in parapsychology, such as extrasensory perception (ESP), to identify information hidden from the normal senses, particularly involving telepathy or clairvoyance; or who performs acts that are apparently inexplicable by natural laws, such as psychokinesis or teleportation.
He says psychic abilities aren’t magical but rather our minds at work. ESP experiments, similar to those tested by twins Terry and Sherry Young, seen here in 1961, have tested claims of ...
In a test for ESP, the experimenter picks up a card in a shuffled pack, observes the symbol, and records the answer of the person being tested, who would guess which of the five designs is on the card. The experimenter continues until all the cards in the pack are used.
Mentalists perform a theatrical act that includes special effects that may appear to employ psychic or supernatural forces but that is actually achieved by "ordinary conjuring means", [1] natural human abilities (i.e. reading body language, refined intuition, subliminal communication, emotional intelligence), and an in-depth understanding of ...
Psycho-Cybernetics is a self-help book written by American writer Maxwell Maltz in 1960. [1] Motivational and self-help experts in personal development, including Zig Ziglar, Tony Robbins, Brian Tracy have based their techniques on Maxwell Maltz.
[1] The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. [1] The book also includes psionic monsters, such as the thought eater and cerebral parasite. [1] The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings. [1]