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The Humans is a puzzle game similar to Lemmings whose objective is to manipulate the given number of humans, taking advantage of abilities and tools to achieve the level's goal, usually consisting of finding a certain tool, killing a certain number of dinosaurs or bringing at least one human to the end point, marked by a conspicuous colored ...
Eyespots of foureye butterflyfish (Chaetodon capistratus) mimic its own eyes, which are camouflaged with a disruptive eye mask, deflecting attacks from the vulnerable head. In zoology, automimicry, Browerian mimicry, or intraspecific mimicry, is a form of mimicry in which the same species of animal is imitated. There are two different forms.
The use of noninvasive fMRI studies have shown that there is evidence of mirroring in humans similar to that found in monkeys in the inferior parietal lobe and part of the inferior frontal gyrus. [8] Humans show additional signs of mirroring in parts of the brain not observed to show mirroring properties in primates, such as the cerebellum. [9]
In the simplest case, as in Batesian mimicry, a mimic resembles a model, so as to deceive a dupe, all three being of different species. A Batesian mimic, such as a hoverfly, is harmless, while its model, such as a wasp, is harmful, and is avoided by the dupe, such as an insect-eating bird. Birds hunt by sight, so the mimicry in that case is ...
In the Dungeons & Dragons fantasy role-playing game, the mimic is a type of fictional monster. It is portrayed as being able to change its shape to disguise its body as an inanimate object, commonly a chest. The mimic uses a powerful adhesive that holds fast to creatures that touch it, allowing the mimic to beat its victims with its powerful ...
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The four-eye butterflyfish conceals its eyes using a disruptive eye mask, a type of camouflage, and displays false eyespots that mimic its eyes near its tail.. At the first level, an animal acts because it cannot do otherwise, it is programmed to deceive in a certain way.
Motion capture of two pianists' right hands playing the same piece (slow-motion, no-sounds) [1] Two repetitions of a walking sequence recorded using motion capture [2]. Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.