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  2. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...

  3. Flash animation - Wikipedia

    en.wikipedia.org/wiki/Flash_animation

    Adobe Flash animation (formerly Macromedia Flash animation and FutureSplash animation) is an animation that is created with the Adobe Animate (formerly Flash Professional [1]) platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which ...

  4. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024: Scirra Trialware: Web application

  5. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Frame frequency often varies depending on animation style and is an artistic choice. Animation "on twos" has been used for over 100 years; Fantasmagorie (1908), widely considered the first fully animated movie, was animated on twos. Modern animation uses various techniques to adapt frame rates. Slow movements may be animated on threes or fours.

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Adobe Edge Animate was designed to produce HTML5 animations directly. [180] Adobe Animate now allows Flash animations to be published into HTML5 content directly. Google Swiffy was a web-based tool developed by Google that converts SWF files into HTML5, using SVG for graphics and JavaScript for animation. Adobe Wallaby was a converter developed ...

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    These are two different approaches to the drawing process. Straight ahead action scenes are animated frame by frame from beginning to end, while "pose to pose" involves starting with drawing key frames, and then filling in the intervals later. [12] "Straight ahead action" creates a more fluid, dynamic illusion of movement, and is better for ...

  8. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition.These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.

  9. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. [56] Professional animators of movies, television and video games could make photorealistic animation with high detail.

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