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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    System.Threading.ThreadPool is configured to have a predefined number of threads to allocate. When the threads are returned, they are available for another computation. Thus, one can use threads without paying the cost of creation and disposal of threads. The following shows the basic code of the object pool design pattern implemented using C#.

  4. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  6. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    [1] [2] As in the multi-threaded context where a program executes several threads simultaneously in a shared address space and each of those threads has access to every other thread's memory, thread-safe functions need to ensure that all those threads behave properly and fulfill their design specifications without unintended interaction. [3]

  7. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  8. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

  9. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    For instance, to handle an IF-ELSE block where various threads of a processor execute different paths, all threads must actually process both paths (as all threads of a processor always execute in lock-step), but masking is used to disable and enable the various threads as appropriate. Masking is avoided when control flow is coherent for the ...