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  2. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    In software engineering, inversion of control (IoC) is a design principle in which custom-written portions of a computer program receive the flow of control from an external source (e.g. a framework). The term "inversion" is historical: a software architecture with this design "inverts" control as compared to procedural programming.

  3. Interface control document - Wikipedia

    en.wikipedia.org/wiki/Interface_control_document

    An application programming interface is a form of interface for a software system, in that it describes how to access the functions and services provided by a system via an interface. If a system producer wants others to be able to use the system, an ICD and interface specs (or their equivalent) is a worthwhile investment.

  4. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  5. Software design description - Wikipedia

    en.wikipedia.org/wiki/Software_Design_Description

    A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various design concerns, and communicating that information to the design’s stakeholders.

  6. Reverse engineering - Wikipedia

    en.wikipedia.org/wiki/Reverse_engineering

    The Tupolev Tu-4, a Soviet bomber built by reverse engineering captured Boeing B-29 Superfortresses. Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight ...

  7. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.

  8. EAGLE (program) - Wikipedia

    en.wikipedia.org/wiki/Eagle_(program)

    The software used BGI video drivers, and XPLOT to print. [8] In 1992, version 2.6 changed the definition of layers, but designs created under older versions (up to 2.05) could be converted into the new format using the provided UPDATE26.EXE utility. EAGLE 3.0 was changed to be a 32-bit extended DOS application in 1994.

  9. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...