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GPL-2.0-or-later: 2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth. id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake, Hexen II, Wrath: Aeon of Ruin: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes ...
The 2024 edition was co-hosted by the West Indies and the United States from 1 June to 29 June 2024. The India team , captained by Rohit Sharma (pictured) , won their second T20 World Cup title, equalling the West Indies team and the England team in most tournaments won, and also became the first team in T20 World Cup history to remain ...
When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck. Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects [ 3 ] and, in part, explaining the reasons ...
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This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.
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The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and ...
Crysis, as well as Cryengine 2 and Cryengine 3, use a combination of heightmaps and voxels for their terrain systems. Cube World, an action role-playing game, features procedurally generated voxel landscapes. Delta Force is a computer game made by Novalogic that used the in-house Voxel Space rendering engine.