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  2. Compression artifact - Wikipedia

    en.wikipedia.org/wiki/Compression_artifact

    Compression artifacts in compressed audio typically show up as ringing, pre-echo, "birdie artifacts", drop-outs, rattling, warbling, metallic ringing, an underwater feeling, hissing, or "graininess". An example of compression artifacts in audio is applause in a relatively highly compressed audio file (e.g. 96 kbit/sec MP3).

  3. Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas

    Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main game in the Grand Theft Auto series , following 2002's Grand Theft Auto: Vice City , and the seventh entry overall.

  4. Soundtracks of Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Soundtracks_of_Grand_Theft...

    Grand Theft Auto: San Andreas is an open-world, action-adventure video game developed by Rockstar North and published by Rockstar Games. First released on 26 October 2004 for the PlayStation 2, San Andreas has an in-game radio that can tune in to eleven stations playing more than 150 tracks of licensed music, as well as a talk radio station ...

  5. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.

  6. Multi Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Multi_Theft_Auto

    Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained.

  7. Executable compression - Wikipedia

    en.wikipedia.org/wiki/Executable_compression

    Software distributors use executable compression for a variety of reasons, primarily to reduce the secondary storage requirements of their software; as executable compressors are specifically designed to compress executable code, they often achieve better compression ratio than standard data compression facilities such as gzip, zip or bzip2 [citation needed].

  8. Grand Theft Auto: The Trilogy – The Definitive Edition

    en.wikipedia.org/wiki/Grand_Theft_Auto:_The...

    Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas.

  9. Audio compression - Wikipedia

    en.wikipedia.org/wiki/Audio_compression

    Audio compression may refer to: . Audio compression (data), a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like