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This cryptographically binds the ID Token to the TLS connection over which the authentication occurred. This use of Token Binding protects the authentication flow from man-in-the-middle and token export and replay attacks. W3C Proposed Recommendation for Web Authentication: An API for accessing Public Key Credentials. [12]
First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS
A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action. [8] [9] action role-playing game (ARPG) A genre of role-playing video game where battle actions are performed in real-time instead of a turn-based mechanic. actions per minute (APM)
Programmer and co-creator of the Roblox game Jailbreak Alex Balfanz , (born May 5, 1999) known online as badcc , is an American video game developer who is the programmer and co-creator of the Roblox game Jailbreak .
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...
A key generator [1] [2] [3] is a protocol or algorithm that is used in many cryptographic protocols to generate a sequence with many pseudo-random characteristics. This sequence is used as an encryption key at one end of communication, and as a decryption key at the other.
A surrogate key (or synthetic key, pseudokey, entity identifier, factless key, or technical key [citation needed]) in a database is a unique identifier for either an entity in the modeled world or an object in the database. The surrogate key is not derived from application data, unlike a natural (or business) key. [1]
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.