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  2. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    For the multiplicative inverse of a real number, divide 1 by the number. For example, the reciprocal of 5 is one fifth (1/5 or 0.2), and the reciprocal of 0.25 is 1 divided by 0.25, or 4. The reciprocal function, the function f(x) that maps x to 1/x, is one of the simplest examples of a function which is its own inverse (an involution).

  3. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    Thus the fraction ⁠ 3 / 4 ⁠ can be used to represent the ratio 3:4 (the ratio of the part to the whole), and the division 3 ÷ 4 (three divided by four). We can also write negative fractions, which represent the opposite of a positive fraction. For example, if ⁠ 1 / 2 ⁠ represents a half-dollar profit, then − ⁠ 1 / 2 ⁠ represents ...

  4. Probability - Wikipedia

    en.wikipedia.org/wiki/Probability

    The probability of getting an outcome of "head-head" is 1 out of 4 outcomes, or, in numerical terms, 1/4, 0.25 or 25%. However, when it comes to practical application, there are two major competing categories of probability interpretations, whose adherents hold different views about the fundamental nature of probability:

  5. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    The number π (/ p aɪ / ⓘ; spelled out as "pi") is a mathematical constant, approximately equal to 3.14159, that is the ratio of a circle's circumference to its diameter.It appears in many formulae across mathematics and physics, and some of these formulae are commonly used for defining π, to avoid relying on the definition of the length of a curve.

  6. Quartile - Wikipedia

    en.wikipedia.org/wiki/Quartile

    In statistics, quartiles are a type of quantiles which divide the number of data points into four parts, or quarters, of more-or-less equal size. The data must be ordered from smallest to largest to compute quartiles; as such, quartiles are a form of order statistic. The three quartiles, resulting in four data divisions, are as follows:

  7. Tetration - Wikipedia

    en.wikipedia.org/wiki/Tetration

    In mathematics, tetration (or hyper-4) is an operation based on iterated, or repeated, exponentiation. There is no standard notation for tetration, though Knuth's up arrow notation ↑ ↑ {\displaystyle \uparrow \uparrow } and the left-exponent x b {\displaystyle {}^{x}b} are common.

  8. Percentage - Wikipedia

    en.wikipedia.org/wiki/Percentage

    The percent value can also be found by multiplying first instead of later, so in this example, the 50 would be multiplied by 100 to give 5,000, and this result would be divided by 1,250 to give 4%. To calculate a percentage of a percentage, convert both percentages to fractions of 100, or to decimals, and multiply them. For example, 50% of 40% is:

  9. Finite difference coefficient - Wikipedia

    en.wikipedia.org/wiki/Finite_difference_coefficient

    For example, the third derivative with a second-order accuracy is ‴ () + (+) + (+) + (), where represents a uniform grid spacing between each finite difference ...