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Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
Apollo wakes up in a bed and Meg explains that he has been asleep for a day and a half. There is a funeral for Jason that night, and Lupa shows up to tell Apollo to get divine help to defeat their enemies. Apollo and Frank go to Ella the harpy and Tyson the cyclops, who are recreating the Sibylline Books. They get a prophecy regarding Tarquin's
The Battle of Olympus is somewhat non-linear and there are some optional side quests that can make the game easier in the long run, leading to a secret item or power-up from one of the gods. The final battle brings to the Temple of Hades in fight with the ruler of the underworld in a two-stage event.
In Greek mythology, the Titanomachy (/ ˌ t aɪ t ə ˈ n ɒ m ə k i /; Ancient Greek: Τιτανομαχία, romanized: Titanomakhía, lit. 'Titan-battle', Latin: Titanomachia) was a ten-year [1] series of battles fought in Ancient Thessaly, consisting of most of the Titans (the older generation of gods, based on Mount Othrys) fighting against the Olympians (the younger generations, who ...
When cast out, Zeus was gravely injured and remained bonded to Jove. Heracles returned with him to Olympus. [19] [20] Their greatest champion, Princess Diana soon lost her life against the demon Neron. [21] Hera (now presiding over Olympus) transfigured Diana into a goddess of truth and welcomed her to live with the gods.
Zeus: Master of Olympus is a single-player strategy game developed by Impressions Games and published by Sierra Studios. [2] It is considered to be an additional installment in the City Building series of games. [3] Like previous titles in the series, Zeus focuses on the building and development of a city in ancient times.
Turrican II: The Final Fight is the second game of the Turrican series. The game, developed by Factor 5 was released in 1991 for the Commodore Amiga . This version was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design.
The game is set in the inner half of the Solar System, and has the same branching level structure as Darius. [2] Similar to the first Darius game, Darius II was programmed for multiple screens; while a three-screen version like the original exists, Darius II is more commonly and generally represented as a two-screen game.