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A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create ...
Final Liberation is a turn-based tactics video game released for Microsoft Windows in 1997, and re-released on GOG.com in 2015. The game is best known as the first video game based on Epic, a table-top wargame set in the fictional Warhammer 40,000 universe, in an attempt to recreate the table-top experience on a computer as opposed to using it as a backdrop for games in other genres.
This is a table of the 250 longest pages within Category:Stub-Class video game articles. It was generated through Quarry: Query 86269 . If this list is out of date, please re-run the query, and export the result as a wikitable into the section below.
Duke Nukem Forever is a first-person shooter that combines combat, exploration and puzzle-solving. [5] The game also switches to a third-person view when in vehicle use. . Players control Duke Nukem, a 1980s-style action hero, as he battles alien invaders [6] through three main locations: Las Vegas, a highway and Hoover
[31] [32] However, Spycraft won Computer Gaming World ' s "Readers' Choice" award in this category. [32] In 2000, a Computer Games Strategy Plus retrospective summarized Spycraft as an "underrated spy-thriller [that] was one of the best real-world adventures." [33] In 2011, Adventure Gamers named it the 90th-best adventure game ever released. [34]
Dreamfall: The Longest Journey (Bokmål: Drømmefall: Den Lengste Reisen) is an adventure video game developed by Funcom for Microsoft Windows and Xbox platforms in April 2006. In 2007, a sequel entitled Dreamfall Chapters was announced, [ 4 ] and Funcom reportedly considered the idea of a massively multiplayer online game set in The Longest ...
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes , games that are primarily presented through FMVs are referred to as full-motion video ...
In 1996, Computer Gaming World ranked it as the 54th best game of all time for its "thrilling space action in the first successful interactive movie", [35] and the ninth most innovative computer game. [36] In 2011, PC Gamer ranked it 72nd on the list of the 100 best PC games of all time. [37]