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In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.
The two figures below show 3D views of respectively atan2(y, x) and arctan( y / x ) over a region of the plane. Note that for atan2(y, x), rays in the X/Y-plane emanating from the origin have constant values, but for arctan( y / x ) lines in the X/Y-plane passing through the origin have constant
The stdcall [5] calling convention is a variation on the Pascal calling convention in which the callee is responsible for cleaning up the stack, but the parameters are pushed onto the stack in right-to-left order, as in the _cdecl calling convention. Registers EAX, ECX, and EDX are designated for use within the function.
Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. . Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1
The above describes an example 8-bit float with 1 sign bit, 4 exponent bits, and 3 significand bits, which is a nice balance. However, any bit allocation is possible. A format could choose to give more of the bits to the exponent if they need more dynamic range with less precision, or give more of the bits to the significand if they need more ...
libfixmath is a platform-independent fixed-point math library aimed at developers wanting to perform fast non-integer math on platforms lacking a (or with a low performance) FPU.
Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h> header (climits header in C++) defines macros for integer types and <float.h> header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.