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Each episode included a selection of behind-the-scenes videos, previews, interviews and news related to PlayStation products. Videos were presented in 720p. [2] Each episode contains between 25 and 30 minutes of video content, not including advertisements, the opening trailer, or introduction videos.
Jampack was a demo series from Sony under its PlayStation Underground brand. [a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.
SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5, which was released later that year. PlayStation Studios serves as the publishing brand for Sony's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations.
PlayStation’s Bungie, the developer behind “Destiny 2” and the originator of the “Halo” franchise, is laying off 17% of its workforce. Bungie CEO Pete Parsons announced the news in a ...
London Studio was established in 2002 following the merger of SCEE Studio Camden (formerly a division of Psygnosis) and Team Soho, the developer behind The Getaway. [2] As London Studio, the studio developed the SingStar series, which became extremely popular and helped broaden the appeal of the PlayStation 2 beyond the typical demographics of young male gamers.
Behind the Scenes - A look at the "making of" video games, commercial spots, etc. Event Center - A highlight of current happenings in the PlayStation brand, promotions and marketing events. Bulletins - Exclusive special notices and opportunities for PlayStation Underground club members.
Guerrilla is the result of a merger between three Dutch video game studios: Orange Games, Digital Infinity, and Formula Game Development. [2] [3] Orange Games was founded in 1993 by Arjan Brussee, the co-designer of the 1994 game Jazz Jackrabbit; [4] Digital Infinity was founded by Arnout van der Kamp in 1995; [3] and Formula was founded by Martin de Ronde in 1998 and sold to Lost Boys (a ...
The "Destiny 2" and "Halo" creator said Wednesday that it would be laying off 220 employees, the result of too much expansion amid a slowdown in the video game industry.