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Road Warriors: Expanded rules for vehicle combat as well as detail on various vehicle based organisations such as The Convoy and wheel gangs: 1998 Toxic Tales: Notebook for players to keep notes on their adventures, as well as a set of expanded character sheets: 1998 Radiation Screen
Dale Adam Dye Jr. (born October 8, 1944) is an American actor, technical advisor, radio personality and writer. A decorated Marine veteran of the Vietnam War, Dye is the founder and head of Warriors, Inc., a technical advisory company specializing in portraying realistic military action in Hollywood films.
The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002. The series distinguished itself by featuring a fantasy role-playing element, with the caption on each cover claiming each title was "a Fighting Fantasy gamebook in which YOU are the hero!"
ACE Gamebooks, written by Jonathan Green (10+ books planned, 7 published so far) Australian Adventure Gamebooks (2 books advertised but only 1 published) Autumn Snow, written by Martin Charbonneau and Joe Dever (3 books advertised but only 2 published) Battleground General, written by Alistair Smith, Jon Sutherland and Diane Canwell (2 books)
BattleMechs in combat on the cover of Storms of Fate by Loren L. Coleman. Art by Fred Gambino. More than one hundred full-length BattleTech or MechWarrior science fiction novels have been published by FASA Corporation, ROC, and later by Catalyst Game Labs. They have been translated into at least fifteen languages.
Dragon Warriors (ISBN 0-552-52287-2) was the original book.It included rules for combat, a listing of weapons and armor, and a selection of opponents. The game offered a choice of warrior classes, Knight and Barbarian, as well as the necessary information required to play a Human, a Dwarf, or an Elf.
Phoenix Command was designed by Barry Nakazono and David McKenzie, and was published by Leading Edge Games in 1986 as a boxed set containing a 56-page spiral bound rule book, 32 page modern military weapon data supplement, reference tables, blank character sheets and one ten-sided die.
Play requires two players and at least two "visual combat books", with each player choosing a character (i.e., a book) from those available. At the start of play, each player removes the character sheet for that character from their book and hands the book to their opponent. The character sheet lists the various combat actions which the ...