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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  3. Barrel processor - Wikipedia

    en.wikipedia.org/wiki/Barrel_processor

    One of the earliest examples of a barrel processor was the I/O processing system in the CDC 6000 series supercomputers. These executed one instruction (or a portion of an instruction) from each of 10 different virtual processors (called peripheral processors or PPs) before returning to the first processor. [1]

  4. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Soft real-time systems are typically used to solve issues of concurrent access and the need to keep a number of connected systems up-to-date through changing situations. Some examples of soft real-time systems: Software that maintains and updates the flight plans for commercial airliners. The flight plans must be kept reasonably current, but ...

  5. Multiple instruction, multiple data - Wikipedia

    en.wikipedia.org/wiki/Multiple_instruction...

    Systems were designed to reduce this time loss and hypercube and mesh are among two of the popular interconnection schemes. Examples of distributed memory (multiple computers) include MPP (massively parallel processors), COW (clusters of workstations) and NUMA (non-uniform memory access). The former is complex and expensive: Many super ...

  6. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a late answer is a wrong answer in a hard RTOS while a late answer is acceptable in a soft RTOS. The chief design goal is not high throughput, but rather a guarantee of a soft or hard performance category.

  7. Hyper-threading - Wikipedia

    en.wikipedia.org/wiki/Hyper-threading

    Hyper-Threading Technology is a form of simultaneous multithreading technology introduced by Intel, while the concept behind the technology has been patented by Sun Microsystems. Architecturally, a processor with Hyper-Threading Technology consists of two logical processors per core, each of which has its own processor architectural state.

  8. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    For example, concurrent processes can be executed on one core by interleaving the execution steps of each process via time-sharing slices: only one process runs at a time, and if it does not complete during its time slice, it is paused, another process begins or resumes, and then later the original process is resumed. In this way, multiple ...

  9. Simultaneous and heterogeneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_and...

    Simultaneous and heterogeneous multithreading (SHMT) is a software framework that takes advantage of heterogeneous computing systems that contain a mixture of central processing units (CPUs), graphics processing units (GPUs), and special purpose machine learning hardware, for example Tensor Processing Units (TPUs).

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