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Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
HSEL holds seasonal tournaments for high school students. Founded in 2012, they are the first and largest high school league. They offer competition in games such as Counter-Strike: Global Offensive, Minecraft, Overwatch, Rainbow 6: Siege, and Rocket League, as well as many more. United States and Canada.
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
League of Legends in esports. League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
The Apex Legends Global Series (ALGS) is a global competitive esports tournament series for the video game Apex Legends run by Electronic Arts and Respawn Entertainment. The series uses a promotion and relegation system throughout each season, culminating in the ALGS Championship. The ALGS was announced in 2019, with its inaugural season taking ...
The League Championship Series (LCS) was the top level of professional League of Legends in the United States and Canada. The esports league was run by Riot Games and had anywhere from eight to 10 teams. Each annual season of competition was divided into two splits, spring and summer, which concluded with a double-elimination tournament between ...
In 2014, the largest independent esports league, Electronic Sports League, partnered with the local brand Japan Competitive Gaming to try and grow esports in the country. [64] Physical viewership of esports competitions and the scope of events have increased in tandem with the growth of online viewership. [65]
The International (TI) is an annual esports world championship for the five-on-five video game Dota 2.Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and ...