enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Simpson's rule - Wikipedia

    en.wikipedia.org/wiki/Simpson's_rule

    Simpson's 1/3 rule, also simply called Simpson's rule, is a method for numerical integration proposed by Thomas Simpson. It is based upon a quadratic interpolation and is the composite Simpson's 1/3 rule evaluated for =.

  3. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    In numerical analysis, multivariate interpolation or multidimensional interpolation is interpolation on multivariate functions, having more than one variable or defined over a multi-dimensional domain. [1] A common special case is bivariate interpolation or two-dimensional interpolation, based on two variables or two dimensions.

  4. List of numerical analysis topics - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_analysis...

    Successive parabolic interpolation — based on quadratic interpolation through the last three iterates; General algorithms: Concepts: Descent direction; Guess value — the initial guess for a solution with which an algorithm starts; Line search. Backtracking line search; Wolfe conditions

  5. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  6. ITP method - Wikipedia

    en.wikipedia.org/wiki/ITP_Method

    In numerical analysis, the ITP method (Interpolate Truncate and Project method) is the first root-finding algorithm that achieves the superlinear convergence of the secant method [1] while retaining the optimal [2] worst-case performance of the bisection method. [3]

  7. Numeric precision in Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Numeric_precision_in...

    Excel maintains 15 figures in its numbers, but they are not always accurate; mathematically, the bottom line should be the same as the top line, in 'fp-math' the step '1 + 1/9000' leads to a rounding up as the first bit of the 14 bit tail '10111000110010' of the mantissa falling off the table when adding 1 is a '1', this up-rounding is not undone when subtracting the 1 again, since there is no ...

  8. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm. In image processing, bicubic interpolation is often chosen over bilinear or nearest-neighbor interpolation in image resampling, when speed is not an issue.

  9. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    The original use of interpolation polynomials was to approximate values of important transcendental functions such as natural logarithm and trigonometric functions.Starting with a few accurately computed data points, the corresponding interpolation polynomial will approximate the function at an arbitrary nearby point.