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XAML is a markup system that underlies user interface components of Microsoft's .NET Framework 3.0 and above. Its scope is more ambitious than that of most user interface markup languages, since program logic and styles are also embedded in the XAML document. Functionally, it can be seen as a combination of XUL, SVG, CSS, and JavaScript into a ...
Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.
It is the process of building interfaces that clearly communicate to the user what's important. UI design refers to graphical user interfaces and other forms of interface design. The goal of user interface design is to make the user's interaction as simple and efficient as possible, in terms of accomplishing user goals (user-centered design).
For example, finite-state-machine-based modeling [2] [3] – where a system is modeled as a finite-state machine and a program is used to generate test cases that exercise all states – can work well on a system that has a limited number of states but may become overly complex and unwieldy for a GUI (see also model-based testing).
The CUA guidelines stated that 'In an object-oriented user interface, the objects that a user works with do not necessarily correspond to the objects or modules of code, that a programmer used to create the product.' [7] The basic design methods described in CUA were refined further into the OVID [9] method which used UML to model the interface.
Microsoft UI Automation (UIA) is an application programming interface (API) that allows one to access, identify, and manipulate the user interface (UI) elements of another application. [ 1 ] [ 2 ] UIA is targeted at providing UI accessibility and it is a successor to Microsoft Active Accessibility .
A user interface specification (UI specification) is a document that captures the details of the software user interface into a written document. The specification covers all possible actions that an end user may perform and all visual, auditory and other interaction elements.
UMLi is an extension of UML, and adds support for representation commonly occurring in user interfaces.. Because application models in UML describe few aspects of user interfaces, and because the model-based user interface development environments (MB-UIDE) lack ability for modeling applications, the University of Manchester started the research project UMLi in 1998.