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Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [ 4 ] for his work on Bullet.
Android phones, like this Nexus S running Replicant, allow installation of apps from the Play Store, F-Droid store or directly via APK files. This is a list of notable applications (apps) that run on the Android platform which meet guidelines for free software and open-source software.
Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of if , when and where two or more objects intersect.
A local collision is a collision that occurs at the NIC, as opposed to on the wire. A NIC cannot detect local collisions without attempting to send information. On UTP cable, a local collision is detected on the local segment only when a station detects a signal on the RX pair at the same time it is sending on the TX pair. Since the two signals ...
Crash Detection is an Apple Watch and iPhone feature that automatically places an emergency service call when it detects that the device owner has been in a serious collision. Introduction [ edit ]
CSMA/CD is used to improve CSMA performance by terminating transmission as soon as a collision is detected, thus shortening the time required before a retry can be attempted. CSMA/CD is used by Ethernet. Carrier-sense multiple access with collision avoidance In CSMA/CA collision avoidance is used to improve the performance of CSMA.
Node D is unaware of the ongoing data transfer between node A and node B. Node D has data to send to node C, which is in the transmission range of node B. D initiates the process by sending an RTS frame to node C. Node C has already deferred its transmission until the completion of the current data transfer between node A and node B (to avoid co-channel interference at node B).
In computer networking and telecommunication, collision-avoidance methods try to avoid resource contention by attempting to avoid simultaneous attempts to access the same resource. Collision-avoidance methods include prior scheduling of timeslots , carrier-detection schemes, randomized access times, and exponential backoff after collision ...