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  2. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  3. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  4. CastleMiner - Wikipedia

    en.wikipedia.org/wiki/CastleMiner

    In a September 2011 comparison video of the first three Minecraft-inspired titles released on Xbox Live Indie Games (which include CastleMiner, FortressCraft and Total Miner), Mike B. of video gaming-focused vlog Big Fat Fony Report said that CastleMiner was his least-favorite of the three titles, saying that the game lacked polish and didn't ...

  5. 15 easy (and not so easy) achievements to work on while ... - AOL

    www.aol.com/news/2013-04-12-15-easy-and-not-so...

    We've gathered some achievements that are a bit more out of the way, but all of which you can either pick up or work on while you're leveling. They aren't all easy, but none of them require you to ...

  6. 2013 in video games - Wikipedia

    en.wikipedia.org/wiki/2013_in_video_games

    Xbox 360: 97/100 96.1% BioShock Infinite: 2K Games: March 26, 2013 PlayStation 3: 94/100 95.94% The Last of Us: Sony Computer Entertainment: June 14, 2013 PlayStation 3: 95/100 95.09% BioShock Infinite: 2K Games: March 26, 2013 Microsoft Windows: 94/100 92.62% Flower: Sony Computer Entertainment: November 15, 2013 PlayStation 4: 91/100 93.57% ...

  7. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    Easy-to-learn games with little to no narrative and large audience enjoyment potential, including Fall Guys, Among Us, and the Jackbox Party Packs, saw great increases in popularity during the pandemic as a means to avoid the "cultural trauma" of the situation.

  8. Good Game (TV program) - Wikipedia

    en.wikipedia.org/wiki/Good_Game_(TV_program)

    In 2011, the show recorded 572,000 views via ABC iview. Its website is available over several platforms, including web-browser, and even direct via the Xbox 360 dashboard. The series recorded over 3 million vodcast downloads, the most by any ABC TV program. The series had around 3.4 million viewings of streamed "extra" video content. [67]

  9. Rare (company) - Wikipedia

    en.wikipedia.org/wiki/Rare_(company)

    Rare evolved from the company Ultimate Play the Game, which was founded in Ashby-de-la-Zouch, Leicestershire by former arcade game developers Tim and Chris Stamper. [1] After multiple critically and commercially successful releases including Jetpac, Atic Atac, Sabre Wulf, and Knight Lore, Ultimate Play The Game was one of the biggest UK-based video game development companies. [2]

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