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In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.
In numerical analysis, Ridders' method is a root-finding algorithm based on the false position method and the use of an exponential function to successively approximate a root of a continuous function (). The method is due to C. Ridders. [1] [2]
The simplest form of the formula for Steffensen's method occurs when it is used to find a zero of a real function; that is, to find the real value that satisfies () =.Near the solution , the derivative of the function, ′, is supposed to approximately satisfy < ′ <; this condition ensures that is an adequate correction-function for , for finding its own solution, although it is not required ...
Most root-finding algorithms can find some real roots, but cannot certify having found all the roots. Methods for finding all complex roots, such as Aberth method can provide the real roots. However, because of the numerical instability of polynomials (see Wilkinson's polynomial ), they may need arbitrary-precision arithmetic for deciding which ...
If x is a simple root of the polynomial (), then Laguerre's method converges cubically whenever the initial guess, (), is close enough to the root . On the other hand, when x 1 {\displaystyle x_{1}} is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...
In numerical analysis, the ITP method (Interpolate Truncate and Project method) is the first root-finding algorithm that achieves the superlinear convergence of the secant method [1] while retaining the optimal [2] worst-case performance of the bisection method. [3]
In numerical analysis, Broyden's method is a quasi-Newton method for finding roots in k variables. It was originally described by C. G. Broyden in 1965. [1]Newton's method for solving f(x) = 0 uses the Jacobian matrix, J, at every iteration.
A root-finding algorithm is a numerical method or algorithm for finding a value x such that f(x) = 0, for a given function f. Here, x is a single real number. Root-finding algorithms are studied in numerical analysis.