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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial (), then Laguerre's method converges cubically whenever the initial guess, (), is close enough to the root . On the other hand, when x 1 {\displaystyle x_{1}} is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...

  4. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Solving an equation f(x) = g(x) is the same as finding the roots of the function h(x) = f(x) – g(x). Thus root-finding algorithms can be used to solve any equation of continuous functions. However, most root-finding algorithms do not guarantee that they will find all roots of a function, and if such an algorithm does not find any root, that ...

  5. Kunerth's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kunerth's_algorithm

    To find from a given value =, it takes the following steps: Find the modular square root ().This step is quite easy when is a prime, irrespective of how large is.; Solve a quadratic equation associated with the modular square root of = + +.

  6. Square-root sum problem - Wikipedia

    en.wikipedia.org/wiki/Square-root_sum_problem

    The main difficulty is that, in order to solve the problem, the square-roots should be computed to a high accuracy, which may require a large number of bits. The problem is mentioned in the Open Problems Garden. [4] Blomer [5] presents a polynomial-time Monte Carlo algorithm for deciding whether a

  7. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    The traditional pen-and-paper algorithm for computing the square root is based on working from higher digit places to lower, and as each new digit pick the largest that will still yield a square . If stopping after the one's place, the result computed will be the integer square root.

  8. Broyden's method - Wikipedia

    en.wikipedia.org/wiki/Broyden's_method

    Newton's method for solving f(x) = 0 uses the Jacobian matrix, J, at every iteration. However, computing this Jacobian can be a difficult and expensive operation; for large problems such as those involving solving the Kohn–Sham equations in quantum mechanics the number of variables can be in the hundreds of thousands. The idea behind Broyden ...

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.