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In color theory, a tint is a mixture of a color with white, which increases lightness, while a shade is a mixture with black, which increases darkness. Both processes affect the resulting color mixture's relative saturation. A tone is produced either by mixing a color with gray, or by both tinting and shading. [1]
A RYB color wheel with tertiary colors described under the modern definition. RYB is a subtractive mixing color model, used to estimate the mixing of pigments (e.g. paint) in traditional color theory, with primary colors red, yellow, and blue. The secondary colors are green, purple, and orange as demonstrated here:
As already mentioned, when two colors are mixed, the resulting color x mix, y mix will lie on the straight line segment that connects these colors on the CIE xy chromaticity diagram. To calculate the mixing ratio of the component colors x 1 ,y 1 and x 2 ,y 2 that results in a certain x mix ,y mix on this line segment, one can use the formula
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
Physical mixing processes, e.g. mixing light beams or oil paints, will follow one or a hybrid of these 3 models. [1] Each mixing model is associated with several color models, depending on the approximate primary colors used. The most common color models are optimized to human trichromatic color vision, therefore comprising three primary colors.
Chromaticity is an objective specification of the quality of a color regardless of its luminance. Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, [1] or excitation purity.
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