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The games in this table were released under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see Comparison of free and open-source software licenses).
A game creation system (GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games.
Scratch: The Ultimate DJ was a music video game announced by Genius Products in 2008. Similarly to Konami's Beatmania series, it would have employed a specialized turntable controller (called the "Scratch Deck"), which would have allowed the player to follow along to the rhythm game while simulating common DJ techniques, such as scratching.
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
Scratch, a small amount of extra money; Old Scratch or Mr Scratch, a figure representing the devil; Scratch building, creation, from raw materials, of architectural scale models; Scratchcard (or scratch card, or scratcher), a small card with one or more areas containing concealed information which can be revealed by scratching off an opaque ...
Turntablist Transcription Methodology, or TTM, is a notation system for scratching and turntablism.The system was founded by John Carluccio in 1997. [1] A booklet detailing the system was written and published by John Carluccio, industrial designer Ethan Imboden and Raymond Pirtle (DJ Raedawn) in 2000. [2]
Deluxe Music Construction Set (DMCS) is a 1986 music composition, musical notation, and playback package for the Amiga [1] and Macintosh.The program was originally released as Will Harvey's Music Construction Set for the Apple II and other computers, but was redesigned (and the Will Harvey name dropped) for the deluxe version.
Infinite Craft is a 2024 sandbox game developed by Neal Agarwal. In the game, players combine various AI-generated elements to form new ones. It was released on January 31, 2024, on Neal's website neal.fun, followed by iOS on April 30, 2024, and Android on May 21, 2024.