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A World War II simulation of the Bismarck Chase: Computer Conflict: 1980: AppII A computer wargame consisting of two imaginary scenarios taking place in Russia during the Cold War. Computer Quarterback: 1981: AppII, ATR, C64 An American football simulation game. Conflict: Korea the First Year 1950-51: 1992: Ami, DOS
Aa Yakyū Jinsei Itchokusen; Alter Ego; America Daitōryō Senkyo; Animal Crossing series; Chibi-Robo! series Chibi-Robo! Chibi-Robo!: Park Patrol; Crime and Punishment
Decisive Battles of World War II: Battles in Normandy (2004) Decisive Battles of World War II: Battles in Italy (2005) Battlefront (2007 video game) (2007) (Namesake of 1986 version) Kharkov: Disaster on the Donets (2008) Across the Dnepr: Second Edition (2010) (Expansion. Remake of 2003 namesake title.)
Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Thomas B Allen, War Games: Inside the Secret World of the Men who Play at Annihilation, New York, McGraw Hill, 1987, ISBN 0-7493-0011-6; Military-entertainment complex / all but war is simulation; Arthur Filippidis et al., Simulation Activities using Gateway and Tactical Digital Information Links
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training , analysis, prediction, or entertainment.
World War II flight simulation video games (1 C, 51 P) Pages in category "Combat flight simulators" The following 200 pages are in this category, out of approximately 262 total.
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).