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Pipeworks Studios is an American video game developer based in Eugene, Oregon.The company was founded in November 1999 by Dan White and Dan Duncalf and works to provide full development, co-development, and live operations to video game publishers and other partners, in addition to creating original IPs.
Westwood Studios, Inc. was an American video game developer based in Las Vegas, Nevada.It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westwood Studios when Virgin Games (later Virgin Interactive Entertainment) bought the company in 1992.
By the late 1970s, the original nightclub had spurred the creation of Studio 54-themed jeans, a record label, an album, and a Japanese club. [166] Architectural Digest magazine described Studio 54 as "the nightclub where the velvet rope was born", its impact evident long after the venue had been converted back to a theater. [150]
Part of the Command & Conquer series; A prequel to the original Command & Conquer game; Two expansion packs Counterstrike and The Aftermath were released in 1997, then compiled into Retaliation in 1998; Given an HD remake by Electronic Arts and Petroglyph Games in 2020 and packaged in the Command & Conquer Remastered Collection
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Valve's logo. Valve is an American video game developer and publisher founded in 1996 by Gabe Newell and Mike Harrington. The company is based in Bellevue, Washington. [1] Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies.
Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles.The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Microsoft Games) under the name DreamWorks Interactive, with studios in Redmond, Washington, and Los Angeles.
Petroglyph was formed on April 1, 2003. On June 25, 2004, the company moved into their own building. On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.