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The Chaos Engine is a top-down run and gun video game developed by The Bitmap Brothers and published by Renegade Software in March 1993. [2] The game is set in a steampunk Victorian age in which one or two players must battle the hostile creations of the eponymous Chaos Engine across four landscapes and ultimately defeat it and its deranged inventor.
Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
Burton also gave the game a unique full motion video intro sequence, and used compression methods to make the video fit in the 4MB cartridge and appear higher resolution. [21] The game makes use of some pre-rendered 3D models converted into sprites. [22] The team decided to use 3D instead of 2D because they thought "it was time for something new."
The game was originally titled Sonic Chaos 2 in the West, [9] with releases planned on both of Sega's 8-bit systems, the Game Gear handheld console and Master System home console. [9] [11] The game was ultimately only released for the Game Gear, making it the first Sonic platformer released exclusively for the system. [10]
In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [17]
The Chaos Engine 2 was met with highly positive reviews. Amiga Computing commented that "the graphics are smooth and flowing, the action non-stop and there is a huge amount of playability." [ 3 ] In a similar vein, CU Amiga praised it as a "totally brilliant single or multi-player game."
The Chaos Engine (Soldiers of Fortune) (1993, 2013) The Chaos Engine 2 (1996) Z (1996) Speedball 2100 (2000) Xenon 2000 (2000) Z: Steel Soldiers (2001) Speedball Arena (cancelled) Warbots (unreleased) World War II: Frontline Command (2003) Brutal Deluxe / ブルータル デラックス (unreleased)
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...