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The project was inspired by the late Paddy Griffith, a professional military historian on the staff of the Department of War Studies, Royal Military Academy Sandhurst before becoming a full-time author and freelance historian and lecturer in the early 1990s. Paddy Griffith asked why the history of wargaming was poorly documented and why there ...
Peter Perla's The Art of Wargaming: A Guide for Professionals and Hobbyists. The History of Wargaming Project. ISBN 978-1-4716-2242-7. Peterson, Jon (2012). Playing at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-playing Games. Unreason Press. ISBN 9780615642048. Schuurman, Paul (2017).
The General (1964–1998) was a bi-monthly periodical devoted to supporting Avalon Hill's line of wargames, with articles on game tactics, history, and industry news. It was the first professionally produced wargaming magazine for the nascent cardboard and hex-map wargaming hobby.
Advanced War Games, Stanley Paul, London, (1965), ISBN 0-09-087350-5, reprinted 2008; War Game Campaigns, Stanley Paul (1963), Sport Shelf reprinted (1970) ISBN 9780392002769; War Game Campaigns, History of Wargaming Project Archived July 7, 2011, at the Wayback Machine, Sport Shelf; First Edition (1 Jan. 1970), ISBN 978-0091024901
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. [1] Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts.
Reisswitz is regarded by many as the father of wargaming, as he developed the first wargaming system to be widely used as a serious tool for training and research. The particular genre of wargaming he developed is known in the English-speaking world as Kriegsspiel. It is characterized by high realism, an emphasis on the experience of decision ...
The computer system, being from the pre-microchip era, spanned three floors. The game rooms were designed to the resemble the command centers where the Navy coordinated its fleets. [64] [65] When the system was first made operational in 1958, the Navy discovered that it could not model recent advances in military technology. For instance, it ...
Charles Swann Roberts (February 3, 1930 – August 20, 2010, [2] [3] [4] Baltimore, Maryland [5]) was a wargame designer, railroad historian, and businessman.He is renowned as "The Father of Board Wargaming", having created the first commercially successful modern wargame in 1952 (), [6] [7] the first wargaming company in 1954 (Avalon Hill), and designed the first board wargame based upon an ...