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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  3. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    To compete against Steam, Epic Games has frequently arranged for time-exclusive releases of games on the Epic Games Store before other storefronts, typically for either six months or a year. [65] Sweeney stated that this strategy was the only way to challenge Steam's dominant position, [ 66 ] and would stop seeking exclusivity should Valve ...

  4. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Games is known for games such as ZZT developed by founder Tim Sweeney, various shareware titles including Jazz Jackrabbit and Epic Pinball, the Unreal video game series, which is used as a showcase for its Unreal Engine, the Gears of War series which is now owned by The Coalition and Xbox Game Studios, Infinity Blade, Shadow Complex ...

  5. Reddit - Wikipedia

    en.wikipedia.org/wiki/Reddit

    Reddit (/ ˈ r ɛ d ɪ t / ⓘ) is an American social news aggregation, content rating, and forum social network. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, images, and videos, which are then voted up or down ("upvoted" or "downvoted") by other members.

  6. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...

  7. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  8. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...

  9. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    This means, for example, that a subscriber count of 102,516 is indicated as "102K" or "102.000". This change disabled third-party real-time subscriber count indicators such as that of Social Blade, and diminished the accuracy of historical log data. Exact counts remained accessible to channel operators through the "YouTube Studio" web application.