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  2. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    How to Design Programs (HtDP) is a textbook by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi on the systematic design of computer programs. MIT Press published the first edition in 2001, and the second edition in 2018, which is freely available online and in print. The book introduces the concept of a design recipe, a six-step process for creating programs ...

  3. Structure and Interpretation of Computer Programs (SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and ...

  4. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  5. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Programming

    The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.

  6. Unifying Theories of Programming - Wikipedia

    en.wikipedia.org/wiki/Unifying_Theories_of...

    Unifying Theories of Programming (UTP) in computer science deals with program semantics. It shows how denotational semantics, operational semantics and algebraic semantics can be combined in a unified framework for the formal specification, design and implementation of programs and computer systems. The book of this title by C.A.R. Hoare and He Jifeng was published in the Prentice Hall ...

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  8. Outline of computer science - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computer_science

    Outline of computer science. Computer science (also called computing science) is the study of the theoretical foundations of information and computation and their implementation and application in computer systems. One well known subject classification system for computer science is the ACM Computing Classification System devised by the ...

  9. Theory of computation - Wikipedia

    en.wikipedia.org/wiki/Theory_of_computation

    Theory of computation. In theoretical computer science and mathematics, the theory of computation is the branch that deals with what problems can be solved on a model of computation, using an algorithm, how efficiently they can be solved or to what degree (e.g., approximate solutions versus precise ones). The field is divided into three major ...