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Still Wakes the Deep is a 2024 psychological horror video game developed by The Chinese Room and published by Secret Mode.The story follows an electrician who is trapped on a damaged oil drilling platform in the North Sea in the 1970s, having no way to escape while being pursued by mysterious monsters under harsh weather conditions.
In the 3.5 revision, the book of vile darkness is in the Dungeon Master's Guide, where it is considered a minor artifact. [19] For the fifth edition, the Dungeon Master's Guide lists the book as an artifact rarity wonderous item, penned by the lich-god Vecna. [20] The book can be found in the adventure #9448 Temple, Tower, & Tomb (1994). [21]
The book's design was led by Matthew Mercer, James J. Haeck, and Christopher Perkins. [16] [17] Mercer was inspired by the Mariana Trench and other "unknown, deep, lightless spaces". [19] On the book's development, Perkins stated that he was "on the backend process" of the book's creation. [20] He highlighted that:
Parts of the game were described by the project lead as being inspired by Lovecraft; there are locations and creatures named after Lovecraft/the Cthulhu Mythos and quests referencing/re-acting elements of it. [110] The Sinking City: Frogwares: 2019 An open-world survival horror game inspired by a number of works by H. P. Lovecraft and August ...
Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
Dead Friend: A Game of Necromancy; Dead Inside (game) Dead Reign; Deadlands: Hell on Earth; Delta Green; Demon City Shinjuku Role-Playing Game; Die (comics and role-playing game) Diomin; Don't Look Back (role-playing game) Don't Rest Your Head; Dread (role-playing game) Dread: The First Book of Pandemonium
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The Underdark was described in detail in the 1986 manual Dungeoneer's Survival Guide, by Doug Niles. [5] It was also part of the Eberron campaign setting, in which it was called Khyber and was home to evil beings driven deep into the caverns at the end of the age of demons . [ 6 ]