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  2. Jack and Jill - Wikipedia

    en.wikipedia.org/wiki/Jack_and_Jill

    The rhyming of "water" with "after" was taken by Iona and Peter Opie to suggest that the first verse might date from the 17th century. [3] Jill was originally spelled Gill in the earliest version of the rhyme and the accompanying woodcut showed two boys at the foot of the hill.

  3. Crambo - Wikipedia

    en.wikipedia.org/wiki/Crambo

    Crambo is a rhyming game which, according to Joseph Strutt, [1] was played as early as the 14th century under the name of the ABC of Aristotle. [2] It is also known as capping the rhyme . The name may also be used to describe a doggerel poem which exhausts the possible rhymes with a particular word.

  4. Didi & Ditto - Wikipedia

    en.wikipedia.org/wiki/Didi_&_Ditto

    Didi & Ditto First Grade: The Wolf King is the second title of Didi & Ditto educational software series created by Kutoka Interactive. Release in late 2005 in Canada and the United States , the game teaches first grade notions to children between 5 and 7 years old. [ 14 ]

  5. Rhyme scheme - Wikipedia

    en.wikipedia.org/wiki/Rhyme_scheme

    ABAB – Four-line stanza, first and third lines rhyme at the end, second and fourth lines rhyme at the end. AB AB – Two two-line stanzas, with the first lines rhyming at the end and the second lines rhyming at the end. AB,AB – Single two-line stanza, with the two lines having both a single internal rhyme and a conventional rhyme at the end.

  6. Reader Rabbit: 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit:_1st_Grade

    Reader Rabbit's 1st Grade (known as Reader Rabbit Key Stage 1: Year 1 in the United Kingdom) is an educational video game, part of the Reader Rabbit series, developed by KnowWare and published by The Learning Company on January 14, 1998.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

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