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Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. [1] It was created in 2019 by T.C. Sottek, executive editor at The Verge . [ 2 ] It was published by Sottek's indie publishing company , the Adventure Guild, after a Kickstarter campaign raised $153,614. [ 3 ]
It won two Indie RPG Awards in 2009, for "Best Production" and "Best Free Game.". Chase Carter for Polygon listed Lady Blackbird as a "seminal" game of the late aughts "blooming of indie RPG designers", along with Dogs in the Vineyard, Apocalypse World, Fiasco, and the Romance Trilogy. [3]
Under a Black Sun (Free RPG Day Supplemental Adventure): A booklet with Dice Conversion tables, Fast-Play Rules for Star Wars: Edge of the Empire, 4 pre-generated characters, and an adventure set on Corellia involving the Black Sun pirate syndicate. They were given away at retailers on Free RPG Day (Saturday, June 15, 2013).
This is a list of tabletop fantasy role-playing game supplements published by various companies. Many of these books were unlicensed publications intended to be used with Dungeons & Dragons or other game systems, and many were designed to be "generic" or "universal", or to be adapted to any fantasy role-playing game system. This list is ...
Troika! is a science fantasy indie role-playing game with a surreal multiverse setting. It was created by Daniel Sell and published by Melsonian Arts Council in 2018 under a free license, encouraging other indie role-playing game creators to use its rule system to create their own projects. [1] [2]
Old-School Essentials, subtitled "Retro Adventure Game", is a line of books released by the indie publisher Necrotic Gnome in 2019 that is a restatement of the Basic and Expert Sets produced for Dungeons & Dragons by TSR in 1981.
This category is for books having to do with role-playing games (RPGs), for example, RPG rule books. Note that gamebooks , which let their readers make choices during the readings, do not belong to this category unless they are also related to role-playing games.
The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.