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The table below lists the twenty-five characters defined as whitespace ("WSpace=Y", "WS") characters in the Unicode Character Database. [1] Seventeen use a definition of whitespace consistent with the algorithm for bidirectional writing ("Bidirectional Character Type=WS") and are known as "Bidi-WS" characters. The remaining characters may also ...
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Copy screenshot of arbitrary area to clipboard (Snip) Windows 10: ⊞ Win+⇧ Shift+S: Ctrl+⇧ Shift+⌘ Cmd+4 then click+drag mouse over required area: Print Screen click+drag mouse over required area, then ↵ Enter : Ctrl+⇧ Shift+Show Windows then click+drag mouse over required area Screencasting Ctrl+Alt+⇧ Shift+R (GNOME [10] [11])
Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by the Irish writer Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch ...
compare two doubles, -1 on NaN dconst_0 0e 0000 1110 → 0.0 push the constant 0.0 (a double) onto the stack dconst_1 0f 0000 1111 → 1.0 push the constant 1.0 (a double) onto the stack ddiv 6f 0110 1111 value1, value2 → result divide two doubles dload 18 0001 1000 1: index → value load a double value from a local variable #index: dload_0 26
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The command is available in MS-DOS versions 2 (1983) and later. [5] While the ultimate origins of using the three-character string CLS as the command to clear the screen likely predate Microsoft's use, this command was present before its MS-DOS usage, in the embedded ROM BASIC dialects Microsoft wrote for early 8-bit microcomputers (such as TRS-80 Color BASIC), where it served the same purpose.
[20] Karel, Karel++, and Karel J. Robot are languages aimed at beginners, used to control a simple robot in a city consisting of a rectangular grid of streets. While Karel is its own language, Karel++ is a version of Karel implemented in C++, while Karel J. Robot is a version of Karel implemented in Java.