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  2. Pascal's pyramid - Wikipedia

    en.wikipedia.org/wiki/Pascal's_pyramid

    Pascal's pyramid's first five layers. Each face (orange grid) is Pascal's triangle. Arrows show derivation of two example terms. In mathematics, Pascal's pyramid is a three-dimensional arrangement of the trinomial numbers, which are the coefficients of the trinomial expansion and the trinomial distribution. [1]

  3. Pascal matrix - Wikipedia

    en.wikipedia.org/wiki/Pascal_matrix

    In matrix theory and combinatorics, a Pascal matrix is a matrix (possibly infinite) containing the binomial coefficients as its elements. It is thus an encoding of Pascal's triangle in matrix form. There are three natural ways to achieve this: as a lower-triangular matrix , an upper-triangular matrix , or a symmetric matrix .

  4. Pascal's triangle - Wikipedia

    en.wikipedia.org/wiki/Pascal's_triangle

    In mathematics, Pascal's triangle is an infinite triangular array of the binomial coefficients which play a crucial role in probability theory, combinatorics, and algebra.In much of the Western world, it is named after the French mathematician Blaise Pascal, although other mathematicians studied it centuries before him in Persia, [1] India, [2] China, Germany, and Italy.

  5. Yang Hui - Wikipedia

    en.wikipedia.org/wiki/Yang_Hui

    The earliest extant Chinese illustration of 'Pascal's triangle' is from Yang's book Xiángjiě Jiǔzhāng Suànfǎ (詳解九章算法) [1] of 1261 AD, in which Yang acknowledged that his method of finding square roots and cubic roots using "Yang Hui's Triangle" was invented by mathematician Jia Xian [2] who expounded it around 1100 AD, about 500 years before Pascal.

  6. SuperPascal - Wikipedia

    en.wikipedia.org/wiki/SuperPascal

    SuperPascal is based on Niklaus Wirth's sequential language Pascal, extending it with features for safe and efficient concurrency. Pascal itself was used heavily as a publication language in the 1970s. It was used to teach structured programming practices and featured in text books, for example, on compilers [2] and programming languages. [3]

  7. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    The algorithm has already been explained to a large extent, but there are further optimizations. The new presented method [4] gets along with only 5 arithmetic operations per step (for 8 pixels) and is thus best suitable for low-performate systems.

  8. File:Pascal's Triangle divisible by 3.svg - Wikipedia

    en.wikipedia.org/wiki/File:Pascal's_Triangle...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  9. De Casteljau's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Casteljau's_algorithm

    In the mathematical field of numerical analysis, De Casteljau's algorithm is a recursive method to evaluate polynomials in Bernstein form or Bézier curves, named after its inventor Paul de Casteljau.