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  2. Definite assignment analysis - Wikipedia

    en.wikipedia.org/wiki/Definite_assignment_analysis

    In C#, this analysis was formalized by Fruja, and is precise as well as sound, in the sense that all variables assigned along all control flow paths will be considered definitely assigned. [4] The Cyclone language also requires programs to pass a definite assignment analysis, but only on variables with pointer types, to ease porting of C programs.

  3. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    The actual values are only computed when needed. For example, one could create a function that creates an infinite list (often called a stream) of Fibonacci numbers. The calculation of the n-th Fibonacci number would be merely the extraction of that element from the infinite list, forcing the evaluation of only the first n members of the list.

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Microsoft has published naming conventions for identifiers in C#, which recommends the use of PascalCase for the names of types and most type members, and camelCase for variables and for private or internal fields. [1] However, these naming conventions are not enforced in the language.

  5. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language , as well as the type, storage class, etc., of an object to be initialized.

  6. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    var list := {0, 1} a, b := list The list will be unpacked so that 0 is assigned to a and 1 to b. Furthermore, a, b := b, a swaps the values of a and b. In languages without parallel assignment, this would have to be written to use a temporary variable var t := a a := b b := t since a := b; b := a leaves both a and b with the original value of b.

  7. Copy elision - Wikipedia

    en.wikipedia.org/wiki/Copy_elision

    In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.

  8. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, ... Here is a dummy example in C#.

  9. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Copy constructors define the actions performed by the compiler when copying class objects. A Copy constructor has one formal parameter that is the type of the class (the parameter may be a reference to an object). It is used to create a copy of an existing object of the same class.