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  2. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    Appearance. The ethics of technology is a sub-field of ethics addressing ethical questions specific to the technology age, the transitional shift in society wherein personal computers and subsequent devices provide for the quick and easy transfer of information. Technology ethics is the application of ethical thinking to growing concerns as new ...

  3. Persuasive technology - Wikipedia

    en.wikipedia.org/wiki/Persuasive_technology

    Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not necessarily through coercion. [1] Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may ...

  4. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another. Evidence for this synergy has been found since humanity first started using simple tools. The inter-relationship has continued as modern technologies such as the ...

  5. Wikipedia:Pro and con lists - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Pro_and_con_lists

    A number of Wikipedia articles contain pro and con lists: lists of arguments for and against some particular contention or position.These take several forms, including lists of advantages and disadvantages of a technology; pros and cons of a proposal which may be as technical as Wi-Fi or otherwise; and lists of criticisms and defenses of a political position or other view (such as socialism or ...

  6. Variety’s Entertainment & Technology Summit Takeaways: The ...

    www.aol.com/variety-entertainment-technology...

    During the Building Hit Entertainment Across Platforms panel, executives talked at length about the importance of broadcasting content across a variety of platforms and niches.

  7. Digital cinema - Wikipedia

    en.wikipedia.org/wiki/Digital_cinema

    Digital media playback of high-resolution 2K files has at least a 20-year history. Early video data storage units fed custom frame buffer systems with large memories. In early digital video units, the content was usually restricted to several minutes of material. Transfer of content between remote locations was slow and had limited capacity.

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Not to be confused with Distance education, Online machine learning, or Tech ed. Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [ 1 ][ 2 ] When referred to with its abbreviation, "EdTech", it often refers to the ...

  9. Cloud computing - Wikipedia

    en.wikipedia.org/wiki/Cloud_computing

    Cloud computing[1] is the on-demand availability of computer system resources, especially data storage (cloud storage) and computing power, without direct active management by the user. [2] Large clouds often have functions distributed over multiple locations, each of which is a data center.