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A sequel to Moss, the game follows Quill as she ventures though the land to battle the arcane to save the land of Moss. Moss: Book II was released in March 2022 for PlayStation 4 via PlayStation VR [1] before receiving Meta Quest 2 and Windows ports later that year. [2] A PlayStation 5 version via PlayStation VR2 was released in February 2023. [3]
[12] [13] [14] The PlayStation VR2 PC adapter was released on August 7, 2024 through selected retailers to mixed reviews, with issues including lack of various features such as eye tracking and HDR, incompatibility with some bluetooth adapters and motherboards, poor bluetooth reception and the additional cost required (from the adapter and ...
Vertigo Games Vertigo Games Oct 19, 2023: Oct 19, 2023: Oct 19, 2023 [2] [3] [4]90s Extreme Skiing: Sports: Tunermaxx Media Tunermaxx Media Jan 23, 2025: Jan 23, 2025
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Moss is an adventure game viewed from the third-person perspective using the VR (HTC Vive, Oculus Rift, Oculus Quest, PSVR) headset. The player is shown in the game as a masked face and orb. Unlike most games, Quill is aware of the player (the Reader). The player controls Quill, navigating environments and battling enemies.
Title Genre(s) Developer(s) Publisher(s) Release date Addons Ref. North America Europe Japan Asia non-Japan The 100 Wonders of Japan: Himeji Castle
Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...
The E3 2000 Crytek demo disk. Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. [4] One of their first projects was a tech demo of a game called X-Isle: Dinosaur Island, which showcased their game engine technology that offered larger viewing distances than other game engines could at that time.