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  2. Decade (card game) - Wikipedia

    en.wikipedia.org/wiki/Decade_(card_game)

    A maximum of three consecutive cards that total ten, twenty or thirty can be discarded (as opposed to at least two cards in the standard rules). Cards that total 5, 15, 25, or 35 can also be discarded. (Implemented as a variation of the game in Interplay's Solitaire Deluxe) The line is treated as a loop instead of a straight line. If the total ...

  3. Standard 52-card deck - Wikipedia

    en.wikipedia.org/wiki/Standard_52-card_deck

    The standard 52-card deck [citation needed] of French-suited playing cards is the most common pack of playing cards used today. The main feature of most playing card decks that empower their use in diverse games and other activities is their double-sided design, where one side, usually bearing a colourful or complex pattern, is exactly ...

  4. Westcliff (card game) - Wikipedia

    en.wikipedia.org/wiki/Westcliff_(card_game)

    Westcliff is the name of two closely related patience or card solitaire games of the simple packer type, both of which are played using a deck of 52 playing cards. [3] One version is particularly easy to win, with odds of 9 in 10; the other is harder with odds closer to 1 in 4. [2] The game has a variant, Easthaven.

  5. Klondike (solitaire) - Wikipedia

    en.wikipedia.org/wiki/Klondike_(solitaire)

    An upper bound on the probability of winning can be found by considering a modified version of the game called "Thoughtful Solitaire" or "Thoughtful Klondike", in which location of all 52 cards is known. [15] The probability of winning Thoughtful Klondike (with draw three rules) has been estimated at 81.942% ± 0.081%.

  6. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    In this variant, the player can have different probabilities of winning depending on the observed choice of the host, but in any case the probability of winning by switching is at least ⁠ 1 / 2 ⁠ (and can be as high as 1), while the overall probability of winning by switching is still exactly ⁠ 2 / 3 ⁠.

  7. 52 pickup - Wikipedia

    en.wikipedia.org/wiki/52_pickup

    52 pickup or 52-card pickup is a prank which consists only of picking up a scattered deck of playing cards.It is typically played as a practical joke, where the "dealer" creates the false impression that a legitimate game will be played, then simply throws the entire deck (typically 52 cards but can be 53 or 54 if jokers are included) into the air so the cards land strewn on the floor and ...

  8. EXCLUSIVE: Find out the Wordle puzzle that ended 5.6 million ...

    www.aol.com/exclusive-wordle-puzzle-ended-5...

    The 1,000th Wordle puzzle ran in March, a milestone for the popular game where players tend to stick to a formula, with 2.8 million people using the same starting word every day as proof.

  9. Canfield (solitaire) - Wikipedia

    en.wikipedia.org/wiki/Canfield_(solitaire)

    [16] [17] The gambler would then play a game of solitaire and earn $5 for every card they managed to place into the foundations; if a player was fortunate enough to place all 52 cards into the foundations, the player would win $2,600. On average players made a loss of about five to six cards per game.

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