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In 1984, Haruomi Hosono released the first generally recognized video game soundtrack album, Video Game Music, [4] [5] and the practice experienced its "golden age" in the mid-to-late 1980s with hundreds of releases including Buckner & Garcia's Pac-Man Fever, Namco's Video Game Graffiti, and Koichi Sugiyama's orchestral covers of the Dragon ...
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Primal Rage is a fighting game developed and released by Atari Games for arcades in 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven prehistoric beasts, that battle each other to determine the planet's fate.
Fighters Megamix (ファイターズ メガミックス, Faitāzu Megamikkusu) is a 1996 fighting video game developed by Sega AM2, a crossover between Sega's 3D arcade fighting games Virtua Fighter 2 and Fighting Vipers, with unlockable characters from several other AM2 games such as Virtua Cop 2 and Daytona USA.
Eternal Champions is a 1993 fighting game developed and published by Sega for the Sega Genesis.It was one of the few fighting games of its time developed from the ground up as a home console title, rather than being released in arcades first and later ported to home systems.
Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...
Brutal: Paws of Fury (titled Animal Raging Battle Story – Brutal (アニマル武乱伝 ブルータル, Animaru Buranden Burūtaru) in Japan and Paws of Fury in Germany) is a 2D fighting game published by GameTek in 1994. The game features a cast of various anthropomorphic animals as selectable fighters. It also features the ability to learn ...
It also only has three tunes; there is no background music during the fights. The Game Boy version has the same seven characters as the Super NES version, whereas the Game Gear version only has six characters (Shaq, Leotsu, Mephis, Rajah, Kaori, and Sett Ra). Both the Game Boy and Game Gear versions lack a tournament mode and in-game voices.